Creating the final output image for my large scale painting – going through a similar process to before.
This process aims to give agency to the computer over the process of creation, by allowing equal contribution and decision making.
However, I recognise that collaboration is generally never 50/50.
As this is a speculative exploration, the program that I am working with is still at a fraction of it’s potential.
Therefore, for this collaborative project I have taken on the role of ‘creative director’
This does not mean I make all of the decisions – I have tried to embrace the chance of what the program creates, and wherever possible give it the choice and input over the final output.
Beginning the process
First generating a list of random fantasy names, and picking the first one in the list

- Addor: A ruined realm of cratered battlefields and oceans of lava, illuminated by two crimson suns. The realm is primarily populated by chromatic dragons. It is also the location of the Fane of Fiery Ruin, a bastion of insane cultists and warlocks.
Taking note of the description generated – This is what the machine has decided for the world, so I will be working with this to create a final image that represents that.
First output from gauGAN
Interpreting and painting over-top – Trying to stay reasonably true to the original image


Using illustrator to adjust colours –
I then used photoshop to apply the colour

And cropped in for the final image



